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Scan Processor Studies

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The Scan Processor Studies are a collection of works by Woody Vasulka & Brian O'Reilly. Amazing video from Scan Processor!!
"The full work is of total approximate duration of 45 minutes, with sections of various lengths, textures, and dynamic qualities.
The project first started while Woody and I were working on different commissioned projects at the ZKM (Zentrum für Kunst und Medientechnologie, Karlsruhe Germany). He and Steina on the exhibition MINDFRAMES and Garth Knox and myself on the DVD and performance SPECTRAL STRANDS: FOR VIOLA AND VISUALS. Woody, Steina, Garth and I spent many nights screening works for moving images, playing music, and cooking, enveloped in the huge ghost town mood the ZKM's kitchen took on at night. During this time there were passionate discussions about video synthesizers (mainly my love for the Sandin Image Processor), and how Steina's VIOLIN POWER had a huge influence on Garth's and my new series of works.

The source materials were generated by Woody using a Rutt-Etra Scan Processor in the 1970's and sat on a shelf for years, having been recently digitized. Woody came into my studio one day and asked me if I would be interested in using them to work on a collaboration, and the project began from there...
The works use sources excavated directly from the output of the Scan Processor, as well as further manipulations using Tom Demeyer's ImX software, developed with input from Steina. Extensive editing and layering and additional augmentations were done using Phil Mortons IP. The Sound was generated (mostly) by custom software developed by Chandrasekhar Ramakrishnan and myself called NETHER GENERATOR, which sets up a number of complex real time feedback networks filtered and processed by various means.
SCAN PROCESSOR STUDIES was first exhibited as an installation in the ZKM's MINDFRAMES exhibition.

The Eyewriter

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The EyeWriter project is an ongoing collaborative research effort to empower people, who are suffering from ALS, with creative technologies.
Members of Free Art and Technology (FAT), OpenFrameworks, the Graffiti Research Lab, and The Ebeling Group communities have teamed-up with a legendary LA graffiti writer, publisher and activist, named Tony Quan, aka TEMPTONE. Tony was diagnosed with ALS in 2003, a disease which has left him almost completely physically paralyzed… except for his eyes. This international team is working together to create a low-cost, open source eye-tracking system that will allow ALS patients to draw using just their eyes.
"It is a low-cost eye-tracking apparatus & custom software that allows graffiti writers and artists with paralysis resulting from Amyotrophic lateral sclerosis to draw using only their eyes. "

The Hoover Dam Bypass Bridge

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Gear  |  Projects
The pictures of the Hoover Dam Bypass Bridge are amazing! The photos were shot in September 2009. The entire project is expected to be completed by September 2010. The $240 million, 2,000-foot bridge is part of a larger project, a 3.5-mile corridor that begins in Clark County, Nevada, and ends in Mohave County, Arizona. More construction photos check out here.
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Big Head Mode Papercraft Costume

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Gear  |  Projects
Eric Testroete, a 3D character artist from Vancouver, he has made a Papercraft Self Portrait for this Halloween. This awesome big head inspired by Big Head Mode in videogames. 
Software used: 
3ds Max 2009
Mudbox 2010
Photoshop CS3
Pepakura
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The Urban Cursor

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Gear  |  Projects
The Urban Cursor was an project that was placed on a square in Figueres, Catalunya, Spain in September during the cultural festival Ingravid, it is basically an oversized cursor that could touch it, move it around and sit on, and it had a built-in GPS tracker which transmitted its location to Google Maps. The project by Danish designer Sebastian Campion.
"Despite being removed from its normal screen based environment, the cursor was still in touch with the digital world. Via an embedded GPS device, the cursor transmitted its geographic coordinates to a website. At the website, the coordinates were mapped in Google Maps thereby documenting the cursor's movements in the physical world and making it possible for participants to see how they collectively helped move the object around. During the festival participants could also upload photos of the cursor at the website. The photos were automatically placed on the map by matching the photos' digital time stamp with the GPS coordinates. "
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ring¡ãwall - the world biggest multitouch wall

Gear  |  Projects
The two-piece ring°wall consists of a LED display and a multitouch information-wall and impresses by its size: a total surface of 425 square meters, which equals more than 6000 computer displays, is the biggest of its kind. An interactive World emerges out of 34 million pixels generated by 15 high definition projectors and is supported by 30 directional speakers.
After more than one and a half years of development, the world biggest multitouch multi-user wall has now been launched at Nürburgring. The making-of ring°wall, here.

Happiness Hat by Lauren McCarthy

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Gear  |  Projects


Happiness Hat by designer Lauren McCarthy. This Happiness Hat will force you smile,  an enclosed bend sensor attaches to the cheek and measures smile size, senses that you aren't smiling, it shoves a metal spike into your head until you do. Wow, I don't like this way!
"A wearable conditioning device that detects if you're smiling and provides pain feedback if you're not. Frowning creates intense pain but a full smile leaves you pain free! Through repeated use of this conditioning device you can train your brain to smile all the time."
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Man-Machines by Fritz Kahn

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Gear  |  Projects


The Body Machines(big pic) based on a poster by the artist Fritz Kahn from 1927.
"The image above, by the artist Fritz Kahn, shows the nervous system as a complex electronic signalling system, complete with buttons, charts and busy workers. Fritz Kahn's books and illustrations explored the inner machinery of the human body, using metaphors of modern industrial life. Kahn turned the brain into a complex factory with light projectors, conveyor belts, secretaries and cinema screens; he showed the journeys of blood cells as locomotives encircling the globe; and he compared bones to modern building materials such as reinforced concrete. "[ link ]

Interactive MultiTouch Sphere

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Interactive MultiTouch Sphere by Seeper.

LED Eyelashes

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Gear  |  Projects
LED Eyelashes getup by Soomi Park. Cool?
It uses a set of headphones to house the tilt sensor and other electronics.

Paper Shoes by Davidbrownings

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Gear  |  Projects
These paper shoes by Davidbrownings, they look so real. Amazing works!
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Video Painting

Gear  |  Projects
Sweatshoppe has developed a new interactive technology that allows them to essentially "paint" video onto any surface. The street artist uses a paint roller made with green LEDs. A camera next to the projector tracks the position of the paint roller, unmasking the video projection in real time, as the artists draws on the wall.

Perpetual Storytelling Apparatus

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Gear  |  Projects
The ¡°Perpetual Storytelling Apparatus¡± is a drawing machine illustrating a never-ending story by the use of patent drawings.
It is drawing machine translates the story into drawing. By Julius von Bismarck and Benjamin Maus.
"The machine translates words of a text into patent drawings. Seven million patents ¡ª linked by over 22 million references ¡ª form the vocabulary. By using references to earlier patents, it is possible to find paths between arbitrary patents. They form a kind of subtext.
New visual connections and narrative layers emerge through the interweaving of the story with the depiction of technical developments. " Jump more watch the video
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Scattered Pixel by Visual System

Gear  |  Projects
'Scattered Pixel' is an interactive installation, by Visual System

10 GUI by C. Miller

Gear  |  Projects
This is the project to reinvent desktop human-computer interaction. This project called 10/GUI.
"This video examines the benefits and limitations inherent in current mouse-based and window-oriented interfaces, the problems facing other potential solutions, and visualizes my proposal for a completely new way of interacting with desktop computers."
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